LLEMU (Legacy LCD Emulator)
Initialization
Initialization of the LLEMU is very simple, it's just a call to its initialization function at whatever point in the program you would like the LLEMU to start displaying (this will most likely be in initialize()
).
Initialization is done as such:
Writing to the LLEMU
Writing to the LLEMU is nearly identical to writing to the LCD with PROS 2. Most writing should be done with the print function, which is analogous to printf.
Using the Buttons
Using the buttons can be done in a similar method to PROS 2 with the pros::
While this is sufficient for most applications, some tasks are easier to perform using the pros::